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Skill & Magic...

[Soldier]

[Sword Sage]: The primary attack occupation. The advanced class of the swordman. Their physical attack would cost highest damage to one beast.

Skill Item Skill Name Advance Level Mana Cost Usage
Advance Sword
Quaker
Sword Sage60 25 Fight
Slams down the sword on a target.

Air Sword
Sword Sage65 35 Fight
Launches a devastating strike with your sword.

Draco
By Quest 40 Fight
Launches a flashing dragon towards the target.
Special Skill
Counter
Sword Sage60 50 Fight
Poise yourself and look for the enemy's weak points to launch a counterattack when he strikes. The enemy will not be able to defend himself.

[Blade Master]: The primary attack occupation. The advanced class of the Blademan. They can deal more damage to a whole row of targets than the previous class.

Skill Item Skill Name Advance Level Mana Cost Usage
Advance Blade
BladeWave
Blade Master60 25 Fight
Deals great damage with a blade.

AirBlade
Blade Master65 35 Fight
Deals great damage to enemies in the same row.

Phoenix
By Quest 40 Fight
Deals increased damage with better hitrate.
Special Skill
Crit Hit
Blade Master60 50 Fight
Forfeits action for a round to attack with greater strength in the next round.

[Berserker]: The primary attack occupation. The advanced class of the Axeman. They can deal more damage with an axe.

Skill Item Skill Name Advance Level Mana Cost Usage
Advance Axe
Axe Rain
Berserker60 40 Fight
Deals increased damage with better hitrate to a target and those around it.

AxeFlash
Berserker65 60 Fight
Disregards target's defense in a lightning attack. There is a chance to knockout target for a few rounds.

Haymaker
By Quest 60 Fight
Disregards target's defense and resistance in an attack.
Special Skill
Sure Hit
Berserker60 25 Fight
Forfeits action for a round to attack with 100% accuracy in the next round. Mirage is ineffective against this spell.

[Journeyman]

[Kungfu Master]: The primary attack occupation. The advanced class of the Martial Artist. They Fight with bare hands and are capable of attacking rapidly.

Skill Item Skill Name Advance Level Mana Cost Usage
Advance Fist
FistBust
Kungfu Master60 25 Fight
A devastating fist strike that cannot be dodged.

FistWave
Berserker65 35 Fight
A devastating fist strike that attacks 3 enemies.

Qi Fist
By Quest 40 Fight
Creates fake images of your fist to distract the enemy as you strike.
Advance Qi
Qi Flow
Kungfu Master60 15 Fight
Converts MP into HP.

Qi Heal
Kungfu Master65 15 Usually
Converts MP into HP. Not usable in combat.

Morale
By Quest 80 Fight
Enhances the attack powers of your party for 3 rounds. Ineffective on pets.

[Beast Lord]: Special secondary assist occupation. The advance class of the beast master. Their animal communication skill enable them to hunt more pets and increase party members' attack force.

Skill Item Skill Name Advance Level Mana Cost Usage
Expert Animal Training
Tame
Beast Lord 60 15 Fight
Increases the chance of capturing target beast for 3 rounds.

Spur
Beast Lord63 45 Fight
Encourages your pet to fight with combos for 3 rounds.

Merge
By Quest
(not available)
30 Usually
Merge with your pet to attack with its attributes.
Expert Beast Lore
Synchron
Beast Lord60 40 Fight
Coordinates your attack with that of your pet to enhance power and hit rate.

Primal
Beast Lord65 80 Fight
Increases the attack power of all the pets in your party.

Unleash
By Quest
(not available)
60 Fight
Launches all the pets fighting in your party in a joint attack.

[Merchant Prince]: Special secondary assist occupation. They are good at making money. They can help the party gain more money or special item from defeated enemies.

Skill Item Skill Name Advance Level Mana Cost Usage
Coin Strike
Cash
Coin Strike1 5 Fight
Hits the enemy with your coins.

Cash Flow
Coin Strike15 5 Fight
Hits the enemy with a lot of your coins.

CashRain
Coin Strike 30 5 Fight
Hits the enemy with a great deal of your coins.
Disguise
Fool
Disguise1 40 Fight
Distracts the enemy by playing the fool so that he fumbles with his current action.

Innocent
Disguise15 50 Usually
Reduces your chance of encountering beasts.

Magnet
Disguise30 50 Usually
Increases your chance of encountering beasts.

[Diviner]

[Pontifex]: The secondary magic assist occupation. The advanced class of the Priest. They can cast more powerful priest spells of the 5 elements than the previous class.

Skill Item Skill Name Advance Level Mana Cost Usage
Gold
Deadly Glimmer
Divine guardianship49 50 Fight
Covers the weapons of all in your party in a metallic flash so that the enemies would have difficulty dodging them.

Metallic Flash
Divine guardianship51 60 Fight
Covers your party in a dazzling flash so that you would be hard to hit.
Wood
Pine Forest
Divine guardianship45 40 Fight
All enemies have a great chance of being paralyzed for one turn.

Wooden skin
Divine guardianship55 30 Fight
Increases the defense of a target.

Giant Mallet
Divine guardianship65 70 Fight
Pounds the enemy repeatedly with an elemental hammer.

Force of Nature
By Quest 50 Fight
Enhances the damage of spells.
Water
Ice spike
Divine guardianship47 60 Fight
Deals water damage to the enemy.

Spellsbane
Divine guardianship63 120 Fight
Envelopes your party in a shield to reduce the effects of incoming spells.
Fire
Flame shield
Divine guardianship57 80 Fight
Protects one member of your party in a shield of fire, dealing damage to whoever attacks him.

Burning Blade
Divine guardianship59 60 Fight
Heats up a weapon so that it deals more damage.
Earth
RegeneratEX
Divine guardianship53 40 Fight
Recovers hitpoints rapidly through time.

RegenParty
Divine guardianship61 100 Fight
Recovers hitpoints of all in party rapidly through time.

[Archmage]: The primary magic attack occupation. The advanced class of the Mage. They can more powerful 5 elemental spells than the previous class.

Skill Item Skill Name Level Mana Cost Usage
Gold
Metal Crush
Element control53 40 Fight
Deals metallic damage to the enemy.


Spiritual Lance

By Quest 170 Fight
Attacks a row of enemies, dealing metallic damage.
Wood
Wooden skin
Element control59 30 Fight
Increases the defense of a target.

Giant Mallet
Element control62 70 Fight
Pounds the enemy repeatedly with an elemental hammer.
Water
Ice spike
Element control56 60 Fight
Deals water damage to the enemy.

Ice Wurm
By Quest 120 Fight
Invokes the ice dragon to deal serious frost damage.
Fire
Blood boil
Element control50 70 Fight
Launches numerous fire spirits at a target to deal great damage.

Hephaestus
By Quest 150 Fight
Invokes the god of fire to deal serious damage.
Earth
Rock Spike
Element control65 80 Fight
Turns the ground beneath the enemy against him.

Atlas
By Quest 130 Fight
Invokes the demon of rock to crush the enemy.

[Architech of Light]: The secondary magic assist occupation. The advanced class of the Acolytes of Light. They can cast more powerful light spells than the previous class.

Skill Item Skill Name Level Mana Cost Usage
Light
Holy Glow
Light Magic45 20 Both
Heals all in your party with the power of light.


Holy Blast

Light Magic45 25 Fight
Releases a great divine energy upon the enemy.

Miracle
Light Magic50 40 Both
Increases the defense of a target.

Cherubic Chorus
Light Magic55 150 Both
Summons chorus of angels to Heals all in party.

Holy Ghost
Light Magic60 40 Fight
Blesses all in party.

Angel Call
By Quest 120 Fight
Summons an angel to revive and partly heal a target.

Holy Star
Quest 200 Fight
All who are engulfed by the star will be revived and partly healed.

[Schemer of Darkness]: The primary magic attack occupation. The advanced class of the Acolytes of Darkness. They can cast more powerful dark spells than the previous class.

Skill Item Skill Name Level Mana Cost Usage
Dark
Life Altar
Dark Magic45 20 Both
Chose an enemy as a sacrifice to the god of darkness. the enemy will decrease half of its HP


Life Draw

Dark Magic49 80 Fight
Prays to the god of Darkness, get enemy's soul

Paralyzing
Dark Magic53 60 Fight
Binds the enemy. Let all enemies hard to move

Death Announce
Dark Magic57 100 Fight
Prays to the god of Darkness. the god will take over the enemy's life after 3 rounds

Super Burst
Dark Magic61 60 Fight
By an elf of darkness power, a dark magic bursts a serious damage to the enemy

Poison Cloud
Dark Magic65 80 Fight
By the god of Darkness power, calls a Poison cloud to make all enemies get poison

Weakness
By Quest 90 Fight
Reduces enemy's damage to you.
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